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Game Design

Game Art

Game Design Contributions
Game Design
VR Battlegrounds

VR Battlegrounds

Enlighten

Enlighten

Professional Design Test

This is a design test modeled on those given by AAA companies further along in the interview process. This example includes a full description of the sample game, the requirements for fulfillment, and my full answer including descriptions, floor plans, and mockups. 

Virtual Battlegrounds

Virtual Battlegrounds

Enlighten

Enlighten

Enlighten follows a lantern character that wakes up on a snow-covered, desolate, alien planet. There is only a single lantern and a distant, pulsing blue light. The player's only objective is to gain strength by lighting lanterns and making their way to the distant blue light. 

Game Art
Game Art Contributions
We Walked in Darkness

We Walked in Darkness

BrewHa!

BrewHa!

Follow

Follow

Hands On

Hands On

Tales of Mahabharata

Tales of Mahabharata

We Walked inDarkness

We Walked in Darkness

This was a free educational game developed by CelleC studios. The game aimed to teach elementary school-aged children about the time period of slavery in the United States.  It follows Grace and her brother Elijah as they escape from a plantation and make their way to freedom. This was an Adventure/puzzle game developed using Unreal Engine over the course of a year. 

 

For this game, I was a 2-D artist and I was responsible for reconceptualizing and replacing all of the cutscene art that was in the game at the time I entered the studio. This resulted in 12 photoshop paintings being completed for the game. 

BrewHa!

BrewHa! is a VR, single player, potion throwing game built in Unity. It was developed by Black Banshee Studios. The player is a barkeep at a hoppin', magical bar where they must fulfill potion orders given by clients with various ailments. The player must grab a bottle, dip it in the right potion, add the right ingredients and throw it at the correct patron. 

Banner created by me

Follow

Follow is a serious puzzle game aimed at teaching kids about the 5 stages of grief. It is modeled after M.C. Escher lithographs and is a 3-D puzzle game for moble iOS. 

Banner created by me

Hands On

Hands On is a children's educational game designed to teach elementary school-aged children the basics of American Sign Language. 

My Contributions

 

For this project, I was a graphic designer. I created the promotional poster for the game. 

TOMB

Tales of Mahabharata is an educational game based on the stories of the Indian epic, the Mahabharata. It is an RPG developed with RPG Maker that tells the stories of the different mythological characters through quests and combat. 

My Contributions

 

For this project, I was a graphic designer. I created the promotional poster for the game. 

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